Iptables Tutorial 1.2.2
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- Dedications - Страница 2
- About the author - Страница 3
- How to read - Страница 4
- Prerequisites - Страница 5
- Conventions used in this document - Страница 6
- Chapter 1. Introduction - Страница 7
- How it was written - Страница 8
- Terms used in this document - Страница 9
- What's next? - Страница 10
- Chapter 2. TCP/IP repetition - Страница 11
- TCP/IP Layers - Страница 12
- IP characteristics - Страница 14
- IP headers - Страница 16
- TCP characteristics - Страница 19
- TCP headers - Страница 20
- UDP characteristics - Страница 22
- UDP headers - Страница 23
- ICMP characteristics - Страница 24
- ICMP headers - Страница 25
- ICMP Echo Request/Reply - Страница 26
- ICMP Destination Unreachable - Страница 27
- Source Quench - Страница 28
- Redirect - Страница 29
- TTL equals 0 - Страница 30
- Parameter problem - Страница 31
- Timestamp request/reply - Страница 32
- Information request/reply - Страница 33
- SCTP Characteristics - Страница 34
- Initialization and association - Страница 35
- Data sending and control session - Страница 36
- Shutdown and abort - Страница 37
- SCTP Headers - Страница 38
- SCTP Generic header format - Страница 39
- SCTP Common and generic headers - Страница 40
- SCTP ABORT chunk - Страница 42
- SCTP COOKIE ACK chunk - Страница 43
- SCTP COOKIE ECHO chunk - Страница 44
- SCTP DATA chunk - Страница 45
- SCTP ERROR chunk - Страница 46
- SCTP HEARTBEAT chunk - Страница 47
- SCTP HEARTBEAT ACK chunk - Страница 48
- SCTP INIT chunk - Страница 49
- SCTP INIT ACK chunk - Страница 51
- SCTP SACK chunk - Страница 52
- SCTP SHUTDOWN chunk - Страница 53
- SCTP SHUTDOWN ACK chunk - Страница 54
- SCTP SHUTDOWN COMPLETE chunk - Страница 55
- TCP/IP destination driven routing - Страница 56
- What's next? - Страница 57
- Chapter 3. IP filtering introduction - Страница 58
- What is an IP filter - Страница 59
- IP filtering terms and expressions - Страница 61
- How to plan an IP filter - Страница 63
- What's next? - Страница 65
- Chapter 4. Network Address Translation Introduction - Страница 66
- What NAT is used for and basic terms and expressions - Страница 67
- Caveats using NAT - Страница 68
- Example NAT machine in theory - Страница 69
- What is needed to build a NAT machine - Страница 70
- Placement of NAT machines - Страница 71
- How to place proxies - Страница 72
- The final stage of our NAT machine - Страница 73
- What's next? - Страница 74
- Chapter 5. Preparations - Страница 75
- Where to get iptables - Страница 76
- Kernel setup - Страница 77
- User-land setup - Страница 80
- Compiling the user-land applications - Страница 81
- Installation on Red Hat 7.1 - Страница 82
- What's next? - Страница 84
- Chapter 6. Traversing of tables and chains - Страница 85
- General - Страница 86
- Mangle table - Страница 89
- Nat table - Страница 90
- Raw table - Страница 91
- Filter table - Страница 92
- User specified chains - Страница 93
- What's next? - Страница 94
- Chapter 7. The state machine - Страница 95
- Introduction - Страница 96
- The conntrack entries - Страница 97
- User-land states - Страница 99
- TCP connections - Страница 100
- UDP connections - Страница 102
- ICMP connections - Страница 103
- Default connections - Страница 105
- Untracked connections and the raw table - Страница 106
- Complex protocols and connection tracking - Страница 107
- What's next? - Страница 109
- Chapter 8. Saving and restoring large rule-sets - Страница 110
- Speed considerations - Страница 111
- Drawbacks with restore - Страница 112
- iptables-save - Страница 113
- iptables-restore - Страница 115
- What's next? - Страница 116
- Chapter 9. How a rule is built - Страница 117
- Basics of the iptables command - Страница 118
- Tables - Страница 119
- Commands - Страница 120
- What's next? - Страница 122
- Chapter 10. Iptables matches - Страница 123
- Generic matches - Страница 124
- Implicit matches - Страница 125
- TCP matches - Страница 126
- UDP matches - Страница 127
- ICMP matches - Страница 128
- SCTP matches - Страница 129
- Explicit matches - Страница 131
- Addrtype match - Страница 132
- AH/ESP match - Страница 133
- Comment match - Страница 134
- Connmark match - Страница 135
- Conntrack match - Страница 136
- Dscp match - Страница 137
- Ecn match - Страница 138
- Hashlimit match - Страница 139
- Helper match - Страница 140
- IP range match - Страница 141
- Length match - Страница 142
- Limit match - Страница 143
- Mac match - Страница 144
- Mark match - Страница 145
- Multiport match - Страница 146
- Owner match - Страница 147
- Packet type match - Страница 148
- Realm match - Страница 149
- Recent match - Страница 150
- State match - Страница 152
- Tcpmss match - Страница 153
- Tos match - Страница 154
- Ttl match - Страница 155
- Unclean match - Страница 156
- What's next? - Страница 157
- Chapter 11. Iptables targets and jumps - Страница 158
- ACCEPT target - Страница 159
- CLASSIFY target - Страница 160
- CLUSTERIP target - Страница 161
- CONNMARK target - Страница 163
- CONNSECMARK target - Страница 164
- DNAT target - Страница 165
- DROP target - Страница 168
- DSCP target - Страница 169
- ECN target - Страница 170
- LOG target options - Страница 171
- MARK target - Страница 172
- MASQUERADE target - Страница 173
- MIRROR target - Страница 174
- NETMAP target - Страница 175
- NFQUEUE target - Страница 176
- NOTRACK target - Страница 177
- QUEUE target - Страница 178
- REDIRECT target - Страница 179
- REJECT target - Страница 180
- RETURN target - Страница 181
- SAME target - Страница 182
- SECMARK target - Страница 183
- SNAT target - Страница 184
- TCPMSS target - Страница 185
- TOS target - Страница 186
- TTL target - Страница 187
- ULOG target - Страница 188
- What's next? - Страница 189
- Chapter 12. Debugging your scripts - Страница 190
- Debugging, a necessity - Страница 191
- Bash debugging tips - Страница 192
- System tools used for debugging - Страница 194
- Iptables debugging - Страница 195
- Other debugging tools - Страница 196
- Nmap - Страница 197
- Nessus - Страница 198
- What's next? - Страница 199
- Chapter 13. rc.firewall file - Страница 200
- example rc.firewall - Страница 201
- explanation of rc.firewall - Страница 202
- Initial loading of extra modules - Страница 203
- proc set up - Страница 205
- Displacement of rules to different chains - Страница 206
- Setting up default policies - Страница 208
- Setting up user specified chains in the filter table - Страница 209
- INPUT chain - Страница 212
- FORWARD chain - Страница 214
- OUTPUT chain - Страница 215
- PREROUTING chain of the nat table - Страница 216
- Starting SNAT and the POSTROUTING chain - Страница 217
- What's next? - Страница 218
- Chapter 14. Example scripts - Страница 219
- rc.firewall.txt script structure - Страница 220
- The structure - Страница 221
- rc.firewall.txt - Страница 224
- rc.DMZ.firewall.txt - Страница 225
- rc.DHCP.firewall.txt - Страница 226
- rc.UTIN.firewall.txt - Страница 228
- rc.test-iptables.txt - Страница 229
- rc.flush-iptables.txt - Страница 230
- Limit-match.txt - Страница 231
- Pid-owner.txt - Страница 232
- Recent-match.txt - Страница 233
- Sid-owner.txt - Страница 234
- Ttl-inc.txt - Страница 235
- Iptables-save ruleset - Страница 236
- What's next? - Страница 237
- Chapter 15. Graphical User Interfaces for Iptables/netfilter - Страница 238
- fwbuilder - Страница 239
- Turtle Firewall Project - Страница 240
- Integrated Secure Communications System - Страница 241
- IPMenu - Страница 242
- Easy Firewall Generator - Страница 243
- What's next? - Страница 244
- Chapter 16. Commercial products based on Linux, iptables and netfilter - Страница 245
- Ingate Firewall 1200 - Страница 246
- What's next? - Страница 247
- Appendix A. Detailed explanations of special commands - Страница 248
- Listing your active rule-set - Страница 249
- Updating and flushing your tables - Страница 250
- Appendix B. Common problems and questions - Страница 251
- Problems loading modules - Страница 252
- State NEW packets but no SYN bit set - Страница 253
- SYN/ACK and NEW packets - Страница 254
- Internet Service Providers who use assigned IP addresses - Страница 255
- Letting DHCP requests through iptables - Страница 256
- mIRC DCC problems - Страница 257
- Appendix C. ICMP types - Страница 258
- Appendix D. TCP options - Страница 259
- Appendix E. Other resources and links - Страница 260
- Appendix F. Acknowledgments - Страница 264
- Appendix G. History - Страница 265
- Appendix H. GNU Free Documentation License - Страница 267
- 0. PREAMBLE - Страница 268
- 1. APPLICABILITY AND DEFINITIONS - Страница 269
- 2. VERBATIM COPYING - Страница 270
- 3. COPYING IN QUANTITY - Страница 271
- 4. MODIFICATIONS - Страница 272
- 5. COMBINING DOCUMENTS - Страница 274
- 6. COLLECTIONS OF DOCUMENTS - Страница 275
- 7. AGGREGATION WITH INDEPENDENT WORKS - Страница 276
- 8. TRANSLATION - Страница 277
- 9. TERMINATION - Страница 278
- 10. FUTURE REVISIONS OF THIS LICENSE - Страница 279
- How to use this License for your documents - Страница 280
- Appendix I. GNU General Public License - Страница 281
- 0. Preamble - Страница 282
- 1. TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION - Страница 283
- 2. How to Apply These Terms to Your New Programs - Страница 286
- Appendix J. Example scripts code-base - Страница 287
- Example rc.firewall script - Страница 288
- Example rc.DMZ.firewall script - Страница 291
- Example rc.UTIN.firewall script - Страница 294
- Example rc.DHCP.firewall script - Страница 297
- Example rc.flush-iptables script - Страница 300
- Example rc.test-iptables script - Страница 301
- Index - Страница 302
- A - Страница 306
- B - Страница 307
- C - Страница 308
- D - Страница 312
- E - Страница 315
- F - Страница 318
- G - Страница 319
- H - Страница 320
- I - Страница 321
- J - Страница 325
- K - Страница 326
- L - Страница 327
- M - Страница 328
- N - Страница 331
- O - Страница 332
- P - Страница 333
- Q - Страница 335
- R - Страница 336
- S - Страница 339
- T - Страница 347
- U - Страница 352
- V - Страница 354
- W - Страница 355
- X - Страница 356
TCP headers
The TCP headers must be able to perform all of the tasks above. We have already explained when and where some of the headers are used, but there are still other areas that we haven't touched very deeply at. Below you see an image of the complete set of TCP headers. It is formatted in 32 bit words per row, as you can see.
Source port - bit 0 - 15. This is the source port of the packet. The source port was originally bound directly to a process on the sending system. Today, we use a hash between the IP addresses, and both the destination and source ports to achieve this uniqueness that we can bind to a single application or program.
Destination port - bit 16 - 31. This is the destination port of the TCP packet. Just as with the source port, this was originally bound directly to a process on the receiving system. Today, a hash is used instead, which allows us to have more open connections at the same time. When a packet is received, the destination and source ports are reversed in the reply back to the originally sending host, so that destination port is now source port, and source port is destination port.
Sequence Number - bit 32 - 63. The sequence number field is used to set a number on each TCP packet so that the TCP stream can be properly sequenced (e.g., the packets winds up in the correct order). The Sequence number is then returned in the ACK field to ackonowledge that the packet was properly received.
Acknowledgment Number - bit 64 - 95. This field is used when we acknowledge a specific packet a host has received. For example, we receive a packet with one Sequence number set, and if everything is okey with the packet, we reply with an ACK packet with the Acknowledgment number set to the same as the original Sequence number.
Data Offset - bit 96 - 99. This field indicates how long the TCP header is, and where the Data part of the packet actually starts. It is set with 4 bits, and measures the TCP header in 32 bit words. The header should always end at an even 32 bit boundary, even with different options set. This is possible thanks to the Padding field at the very end of the TCP header.
Reserved - bit 100 - 103. These bits are reserved for future usage. In RFC 793 this also included the CWR and ECE bits. According to RFC 793 bit 100-105 (i.e., this and the CWR and ECE fields) must be set to zero to be fully compliant. Later on, when we started introducing ECN, this caused a lot of troubles because a lot of Internet appliances such as firewalls and routers dropped packets with them set. This is still true as of writing this.
CWR - bit 104. This bit was added in RFC 3268 and is used by ECN. CWR stands for Congestion Window Reduced, and is used by the data sending part to inform the receiving part that the congestion window has been reduced. When the congestion window is reduced, we send less data per timeunit, to be able to cope with the total network load.
ECE - bit 105. This bit was also added with RFC 3268 and is used by ECN. ECE stands for ECN Echo. It is used by the TCP/IP stack on the receiver host to let the sending host know that it has received an CE packet. The same thing applies here, as for the CWR bit, it was originally a part of the reserved field and because of this, some networking appliances will simply drop the packet if these fields contain anything else than zeroes. This is actually still true for a lot of appliances unfortunately.
URG - bit 106. This field tells us if we should use the Urgent Pointer field or not. If set to 0, do not use Urgent Pointer, if set to 1, do use Urgent pointer.
ACK - bit 107. This bit is set to a packet to indicate that this is in reply to another packet that we received, and that contained data. An Acknowledgment packet is always sent to indicate that we have actually received a packet, and that it contained no errors. If this bit is set, the original data sender will check the Acknowledgment Number to see which packet is actually acknowledged, and then dump it from the buffers.
PSH - bit 108. The PUSH flag is used to tell the TCP protocol on any intermediate hosts to send the data on to the actual user, including the TCP implementation on the receiving host. This will push all data through, unregardless of where or how much of the TCP Window that has been pushed through yet.
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