Iptables Tutorial 1.2.2
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- Dedications - Страница 2
- About the author - Страница 3
- How to read - Страница 4
- Prerequisites - Страница 5
- Conventions used in this document - Страница 6
- Chapter 1. Introduction - Страница 7
- How it was written - Страница 8
- Terms used in this document - Страница 9
- What's next? - Страница 10
- Chapter 2. TCP/IP repetition - Страница 11
- TCP/IP Layers - Страница 12
- IP characteristics - Страница 14
- IP headers - Страница 16
- TCP characteristics - Страница 19
- TCP headers - Страница 20
- UDP characteristics - Страница 22
- UDP headers - Страница 23
- ICMP characteristics - Страница 24
- ICMP headers - Страница 25
- ICMP Echo Request/Reply - Страница 26
- ICMP Destination Unreachable - Страница 27
- Source Quench - Страница 28
- Redirect - Страница 29
- TTL equals 0 - Страница 30
- Parameter problem - Страница 31
- Timestamp request/reply - Страница 32
- Information request/reply - Страница 33
- SCTP Characteristics - Страница 34
- Initialization and association - Страница 35
- Data sending and control session - Страница 36
- Shutdown and abort - Страница 37
- SCTP Headers - Страница 38
- SCTP Generic header format - Страница 39
- SCTP Common and generic headers - Страница 40
- SCTP ABORT chunk - Страница 42
- SCTP COOKIE ACK chunk - Страница 43
- SCTP COOKIE ECHO chunk - Страница 44
- SCTP DATA chunk - Страница 45
- SCTP ERROR chunk - Страница 46
- SCTP HEARTBEAT chunk - Страница 47
- SCTP HEARTBEAT ACK chunk - Страница 48
- SCTP INIT chunk - Страница 49
- SCTP INIT ACK chunk - Страница 51
- SCTP SACK chunk - Страница 52
- SCTP SHUTDOWN chunk - Страница 53
- SCTP SHUTDOWN ACK chunk - Страница 54
- SCTP SHUTDOWN COMPLETE chunk - Страница 55
- TCP/IP destination driven routing - Страница 56
- What's next? - Страница 57
- Chapter 3. IP filtering introduction - Страница 58
- What is an IP filter - Страница 59
- IP filtering terms and expressions - Страница 61
- How to plan an IP filter - Страница 63
- What's next? - Страница 65
- Chapter 4. Network Address Translation Introduction - Страница 66
- What NAT is used for and basic terms and expressions - Страница 67
- Caveats using NAT - Страница 68
- Example NAT machine in theory - Страница 69
- What is needed to build a NAT machine - Страница 70
- Placement of NAT machines - Страница 71
- How to place proxies - Страница 72
- The final stage of our NAT machine - Страница 73
- What's next? - Страница 74
- Chapter 5. Preparations - Страница 75
- Where to get iptables - Страница 76
- Kernel setup - Страница 77
- User-land setup - Страница 80
- Compiling the user-land applications - Страница 81
- Installation on Red Hat 7.1 - Страница 82
- What's next? - Страница 84
- Chapter 6. Traversing of tables and chains - Страница 85
- General - Страница 86
- Mangle table - Страница 89
- Nat table - Страница 90
- Raw table - Страница 91
- Filter table - Страница 92
- User specified chains - Страница 93
- What's next? - Страница 94
- Chapter 7. The state machine - Страница 95
- Introduction - Страница 96
- The conntrack entries - Страница 97
- User-land states - Страница 99
- TCP connections - Страница 100
- UDP connections - Страница 102
- ICMP connections - Страница 103
- Default connections - Страница 105
- Untracked connections and the raw table - Страница 106
- Complex protocols and connection tracking - Страница 107
- What's next? - Страница 109
- Chapter 8. Saving and restoring large rule-sets - Страница 110
- Speed considerations - Страница 111
- Drawbacks with restore - Страница 112
- iptables-save - Страница 113
- iptables-restore - Страница 115
- What's next? - Страница 116
- Chapter 9. How a rule is built - Страница 117
- Basics of the iptables command - Страница 118
- Tables - Страница 119
- Commands - Страница 120
- What's next? - Страница 122
- Chapter 10. Iptables matches - Страница 123
- Generic matches - Страница 124
- Implicit matches - Страница 125
- TCP matches - Страница 126
- UDP matches - Страница 127
- ICMP matches - Страница 128
- SCTP matches - Страница 129
- Explicit matches - Страница 131
- Addrtype match - Страница 132
- AH/ESP match - Страница 133
- Comment match - Страница 134
- Connmark match - Страница 135
- Conntrack match - Страница 136
- Dscp match - Страница 137
- Ecn match - Страница 138
- Hashlimit match - Страница 139
- Helper match - Страница 140
- IP range match - Страница 141
- Length match - Страница 142
- Limit match - Страница 143
- Mac match - Страница 144
- Mark match - Страница 145
- Multiport match - Страница 146
- Owner match - Страница 147
- Packet type match - Страница 148
- Realm match - Страница 149
- Recent match - Страница 150
- State match - Страница 152
- Tcpmss match - Страница 153
- Tos match - Страница 154
- Ttl match - Страница 155
- Unclean match - Страница 156
- What's next? - Страница 157
- Chapter 11. Iptables targets and jumps - Страница 158
- ACCEPT target - Страница 159
- CLASSIFY target - Страница 160
- CLUSTERIP target - Страница 161
- CONNMARK target - Страница 163
- CONNSECMARK target - Страница 164
- DNAT target - Страница 165
- DROP target - Страница 168
- DSCP target - Страница 169
- ECN target - Страница 170
- LOG target options - Страница 171
- MARK target - Страница 172
- MASQUERADE target - Страница 173
- MIRROR target - Страница 174
- NETMAP target - Страница 175
- NFQUEUE target - Страница 176
- NOTRACK target - Страница 177
- QUEUE target - Страница 178
- REDIRECT target - Страница 179
- REJECT target - Страница 180
- RETURN target - Страница 181
- SAME target - Страница 182
- SECMARK target - Страница 183
- SNAT target - Страница 184
- TCPMSS target - Страница 185
- TOS target - Страница 186
- TTL target - Страница 187
- ULOG target - Страница 188
- What's next? - Страница 189
- Chapter 12. Debugging your scripts - Страница 190
- Debugging, a necessity - Страница 191
- Bash debugging tips - Страница 192
- System tools used for debugging - Страница 194
- Iptables debugging - Страница 195
- Other debugging tools - Страница 196
- Nmap - Страница 197
- Nessus - Страница 198
- What's next? - Страница 199
- Chapter 13. rc.firewall file - Страница 200
- example rc.firewall - Страница 201
- explanation of rc.firewall - Страница 202
- Initial loading of extra modules - Страница 203
- proc set up - Страница 205
- Displacement of rules to different chains - Страница 206
- Setting up default policies - Страница 208
- Setting up user specified chains in the filter table - Страница 209
- INPUT chain - Страница 212
- FORWARD chain - Страница 214
- OUTPUT chain - Страница 215
- PREROUTING chain of the nat table - Страница 216
- Starting SNAT and the POSTROUTING chain - Страница 217
- What's next? - Страница 218
- Chapter 14. Example scripts - Страница 219
- rc.firewall.txt script structure - Страница 220
- The structure - Страница 221
- rc.firewall.txt - Страница 224
- rc.DMZ.firewall.txt - Страница 225
- rc.DHCP.firewall.txt - Страница 226
- rc.UTIN.firewall.txt - Страница 228
- rc.test-iptables.txt - Страница 229
- rc.flush-iptables.txt - Страница 230
- Limit-match.txt - Страница 231
- Pid-owner.txt - Страница 232
- Recent-match.txt - Страница 233
- Sid-owner.txt - Страница 234
- Ttl-inc.txt - Страница 235
- Iptables-save ruleset - Страница 236
- What's next? - Страница 237
- Chapter 15. Graphical User Interfaces for Iptables/netfilter - Страница 238
- fwbuilder - Страница 239
- Turtle Firewall Project - Страница 240
- Integrated Secure Communications System - Страница 241
- IPMenu - Страница 242
- Easy Firewall Generator - Страница 243
- What's next? - Страница 244
- Chapter 16. Commercial products based on Linux, iptables and netfilter - Страница 245
- Ingate Firewall 1200 - Страница 246
- What's next? - Страница 247
- Appendix A. Detailed explanations of special commands - Страница 248
- Listing your active rule-set - Страница 249
- Updating and flushing your tables - Страница 250
- Appendix B. Common problems and questions - Страница 251
- Problems loading modules - Страница 252
- State NEW packets but no SYN bit set - Страница 253
- SYN/ACK and NEW packets - Страница 254
- Internet Service Providers who use assigned IP addresses - Страница 255
- Letting DHCP requests through iptables - Страница 256
- mIRC DCC problems - Страница 257
- Appendix C. ICMP types - Страница 258
- Appendix D. TCP options - Страница 259
- Appendix E. Other resources and links - Страница 260
- Appendix F. Acknowledgments - Страница 264
- Appendix G. History - Страница 265
- Appendix H. GNU Free Documentation License - Страница 267
- 0. PREAMBLE - Страница 268
- 1. APPLICABILITY AND DEFINITIONS - Страница 269
- 2. VERBATIM COPYING - Страница 270
- 3. COPYING IN QUANTITY - Страница 271
- 4. MODIFICATIONS - Страница 272
- 5. COMBINING DOCUMENTS - Страница 274
- 6. COLLECTIONS OF DOCUMENTS - Страница 275
- 7. AGGREGATION WITH INDEPENDENT WORKS - Страница 276
- 8. TRANSLATION - Страница 277
- 9. TERMINATION - Страница 278
- 10. FUTURE REVISIONS OF THIS LICENSE - Страница 279
- How to use this License for your documents - Страница 280
- Appendix I. GNU General Public License - Страница 281
- 0. Preamble - Страница 282
- 1. TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION - Страница 283
- 2. How to Apply These Terms to Your New Programs - Страница 286
- Appendix J. Example scripts code-base - Страница 287
- Example rc.firewall script - Страница 288
- Example rc.DMZ.firewall script - Страница 291
- Example rc.UTIN.firewall script - Страница 294
- Example rc.DHCP.firewall script - Страница 297
- Example rc.flush-iptables script - Страница 300
- Example rc.test-iptables script - Страница 301
- Index - Страница 302
- A - Страница 306
- B - Страница 307
- C - Страница 308
- D - Страница 312
- E - Страница 315
- F - Страница 318
- G - Страница 319
- H - Страница 320
- I - Страница 321
- J - Страница 325
- K - Страница 326
- L - Страница 327
- M - Страница 328
- N - Страница 331
- O - Страница 332
- P - Страница 333
- Q - Страница 335
- R - Страница 336
- S - Страница 339
- T - Страница 347
- U - Страница 352
- V - Страница 354
- W - Страница 355
- X - Страница 356
SCTP Characteristics
Stream Control Transmission Protocol (SCTP) is a relatively new protocol in the game, but since it is growing in usage and complements the TCP and UDP protocols, I have chosen to add this section about it. It has an even higher reliability than TCP, and at the same time a lower overhead from protocol headers.
SCTP has a couple of very interesting features that can be interesting. For those who wish to learn more about this, read the RFC 3286 - An Introduction to the Stream Control Transmission Protocol and RFC 2960 - Stream Control Transmission Protocol document. The first document is an introduction to SCTP and should be very interesting to people who are still in need of more information. The second document is the actual specification for the protocol, which might be less interesting unless you are developing for the protocol or are really interested.
The protocol was originally developed for Telephony over IP, or Voice over IP (VoIP), and has some very interesting attributes due to this. Industry grade VoIP requires very high reliability for one, and this means that a lot of resilience has to be built into the system to handle different kind of problems. The following is a list of the basic features of SCTP.
• Unicast with Multicast properties. This means it is a point-to-point protocol but with the ability to use several addresses at the same end host. It can in other words use different paths to reach the end host. TCP in comparison breaks if the transport path breaks, unless the IP protocol corrects it.
• Reliable transmission. It uses checksums and SACK to detect corrupted, damaged, discarded, duplicated and reordered data. It can then retransmit data as necessary. This is pretty much the same as TCP, but SCTP is more resilient when it comes to reordered data and allows for faster pickups.
• Message oriented. Each message can be framed and hence you can keep tabs on the structure and order of the datastream. TCP is byte oriented and all you get is a stream of bytes without any order between different data inside. You need an extra layer of abstraction in TCP in other words.
• Rate adaptive. It is developed to cooperate and co-exist with TCP for bandwidth. It scales up and down based on network load conditions just the same as TCP. It also has the same algorithms for slow starting when packets where lost. ECN is also supported.
• Multi-homing. As previously mentioned, it is able to set up different end nodes directly in the protocol, and hence doesn't have to rely on the IP layer for resilience.
• Multi-streaming. This allows for multiple simultaneous streams inside the same stream. Hence the name Stream Control Transmission Protocol. A single stream can for example be opened to download a single webpage, and all the images and html documents can then be downloaded within the same stream simultaneously. Or why not a database protocol which can create a separate control stream and then use several streams to receive the output from the different queries simultaneously.
• Initiation. 4 packet initiation of connections where packet 3 and 4 can be used to send data. The equivalent of syncookies is implemented by default to avoid DoS attacks. INIT collision resolution to avoid several simultaneous SCTP connections.
This list could be made even longer, but I will not. Most of this information is gathered from the RFC 3286 - An Introduction to the Stream Control Transmission Protocol document, so read on there for more information
Note In SCTP we talk about chunks, not packets or windows anymore. An SCTP frame can contain several different chunks since the protocol is message oriented. A chunk can either be a control or a data chunk. Control chunks is used to control the session, and data chunks are used to send actual data.
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